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FRANZ'S PHANTASMAGORICAL MACHINE

A thought-provoking and stimulating historical episode.

An Austrian farmer dreams of becoming an inventor.

As a child, Franz Gsellmann longed to create, but life on the farm didn’t leave much time for “dillydallying,” as his father put it. As an adult, he’s inspired by a visit to the 1958 World’s Fair in Belgium, especially by a “gleaming structure” encompassing an elevator, escalator, and lots of colorful lights. Vowing to achieve his dream of building a “fantastical magical phantasmagorical machine,” Franz tends to the farm in the mornings and spends his spare time gathering parts from the junkyard and tinkering in a spare room. No one in his family or the village can understand what he is doing, and when his first apparatus is complete and he flips the switch, it results in an electrical blackout. Despite ridicule from the villagers, Franz persists for 23 years, eventually producing an even bigger whirling, rumbling, and vibrating machine with 53 switches. Again misunderstood for its mechanical pointlessness, it becomes an object of kinetic art, mesmerizing the children who come to watch. Based on a true story, this account of one man’s pursuit will leave readers pondering the nature of inventions—does a creation need a clear purpose? Delicately detailed artwork featuring a deliberately discordant color scheme gives this quirky narrative a slightly surreal feel. Characters are light-skinned. (This book was reviewed digitally.)

A thought-provoking and stimulating historical episode. (author’s note, information about Franz Gsellmann and his machine, bibliography, resources, puzzle) (Historical picture book. 5-8)

Pub Date: May 3, 2022

ISBN: 978-1-5253-0325-8

Page Count: 32

Publisher: Kids Can

Review Posted Online: April 12, 2022

Kirkus Reviews Issue: May 1, 2022

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IMANI'S MOON

While the blend of folklore, fantasy and realism is certainly far-fetched, Imani, with her winning personality, is a child...

Imani endures the insults heaped upon her by the other village children, but she never gives up her dreams.

The Masai girl is tiny compared to the other children, but she is full of imagination and perseverance. Luckily, she has a mother who believes in her and tells her stories that will fuel that imagination. Mama tells her about the moon goddess, Olapa, who wins over the sun god. She tells Imani about Anansi, the trickster spider who vanquishes a larger snake. (Troublingly, the fact that Anansi is a West African figure, not of the Masai, goes unaddressed in both text and author’s note.) Inspired, the tiny girl tries to find new ways to achieve her dream: to touch the moon. One day, after crashing to the ground yet again when her leafy wings fail, she is ready to forget her hopes. That night, she witnesses the adumu, the special warriors’ jumping dance. Imani wakes the next morning, determined to jump to the moon. After jumping all day, she reaches the moon, meets Olapa and receives a special present from the goddess, a small moon rock. Now she becomes the storyteller when she relates her adventure to Mama. The watercolor-and-graphite illustrations have been enhanced digitally, and the night scenes of storytelling and fantasy with their glowing stars and moons have a more powerful impact than the daytime scenes, with their blander colors.

While the blend of folklore, fantasy and realism is certainly far-fetched, Imani, with her winning personality, is a child to be admired. (Picture book. 5-8)

Pub Date: Oct. 14, 2014

ISBN: 978-1-934133-57-6

Page Count: 32

Publisher: Mackinac Island Press

Review Posted Online: July 28, 2014

Kirkus Reviews Issue: Aug. 15, 2014

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CLAYMATES

The dynamic interaction between the characters invites readers to take risks, push boundaries, and have a little unscripted...

Reinvention is the name of the game for two blobs of clay.

A blue-eyed gray blob and a brown-eyed brown blob sit side by side, unsure as to what’s going to happen next. The gray anticipates an adventure, while the brown appears apprehensive. A pair of hands descends, and soon, amid a flurry of squishing and prodding and poking and sculpting, a handsome gray wolf and a stately brown owl emerge. The hands disappear, leaving the friends to their own devices. The owl is pleased, but the wolf convinces it that the best is yet to come. An ear pulled here and an extra eye placed there, and before you can shake a carving stick, a spurt of frenetic self-exploration—expressed as a tangled black scribble—reveals a succession of smug hybrid beasts. After all, the opportunity to become a “pig-e-phant” doesn’t come around every day. But the sound of approaching footsteps panics the pair of Picassos. How are they going to “fix [them]selves” on time? Soon a hippopotamus and peacock are staring bug-eyed at a returning pair of astonished hands. The creative naiveté of the “clay mates” is perfectly captured by Petty’s feisty, spot-on dialogue: “This was your idea…and it was a BAD one.” Eldridge’s endearing sculpted images are photographed against the stark white background of an artist’s work table to great effect.

The dynamic interaction between the characters invites readers to take risks, push boundaries, and have a little unscripted fun of their own . (Picture book. 5-8)

Pub Date: June 20, 2017

ISBN: 978-0-316-30311-8

Page Count: 40

Publisher: Little, Brown

Review Posted Online: March 28, 2017

Kirkus Reviews Issue: April 15, 2017

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