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MOONGOBBLE AND ME

THE DRAGON OF DOOM

A little boy named Edward is the first-person narrator of this transitional chapter book that also includes a bumbling beginning magician, backfiring spells, and a talking toad. The magician, Moongobble, is assigned the task of procuring three golden acorns from the Dragon of Doom who guards them, and Edward goes along on the quest journey as an assistant. Lots of dialogue, very short chapters with cliff-hanging endings, and pencil illustrations interspersed throughout the text help keep the action moving. But the plot and characters are really nothing new or particularly exciting in the world of wizard-wannabe fiction—though the subject will have instant appeal at this age range. The Dragon of Doom turns out to be a small, rather shy creature who merely projected his huge shadow with “smoke and mirrors” to scare people away. The troop of adventurers returns to Edward’s village to await Moongobble’s next assignment to prove himself worthy of membership in the Society of Magicians, and further volumes expanding the series seem destined to develop Edward’s own interest in becoming an apprentice magician. (Fiction. 6-9)

Pub Date: Dec. 1, 2004

ISBN: 0-689-85754-3

Page Count: 80

Publisher: Simon & Schuster

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Dec. 15, 2003

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HOW I BECAME A PIRATE

Thanks to parrot-toting Braidbeard and his gloriously disreputable crew, a lad discovers the ups and downs of a pirate’s life in this rousing mini-epic. His mom and dad busy on another part of the beach, young Jeremy happily joins a band of hook-handed, eye-patched, snaggle-toothed pirates aboard their ship, learning pirate table manners (none), enjoying a game of nautical soccer until a shark eats the ball, then happily retiring without having to brush teeth, or even don pajamas. But then Jeremy learns that pirates don’t get tucked in, or get bedtime stories, and as for good night kisses—Avast! Worse yet, no one offers comfort when a storm hits. So, giving over the pirate’s life, Jeremy shows the crew where to bury its treasure (his backyard), and bids them goodbye. Shannon outfits Braidbeard’s leering, pop-eyed lot in ragged but colorful pirate dress, and gives his young ruffian-in-training a belt and bandanna to match. This isn’t likely to turn pirate wannabees into landlubbers, but it will inspire a chorus of yo-ho-hos. (Picture book. 6-8)

Pub Date: Sept. 1, 2003

ISBN: 0-15-201848-4

Page Count: 44

Publisher: Harcourt

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Sept. 15, 2003

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ZATHURA

A trite, knock-off sequel to Jumanji (1981). The “Jumanji” box distracts Walter Budwing away from beating up on his little brother Danny, but it’s Danny who discovers the Zathura board inside—and in no time, Earth is far behind, a meteor has smashed through the roof, and a reptilian Zyborg pirate is crawling through the hole. Each throw of the dice brings an ominous new development, portrayed in grainy, penciled freeze frames featuring sculptured-looking figures in constricted, almost claustrophobic settings. The angles of view are, as always, wonderfully dramatic, but not only is much of the finer detail that contributed to Jumanji’s astonishing realism missing, the spectacular damage being done to the Budwings’ house as the game progresses is, by and large, only glimpsed around the picture edges. Naturally, having had his bacon repeatedly saved by his younger sibling’s quick thinking, once Walter falls through a black hole to a time preceding the game’s start, his attitude toward Danny undergoes a sudden, radical transformation. Van Allsburg’s imagination usually soars right along with his accomplished art—but here, both are just running in place. (Picture book. 6-8)

Pub Date: Oct. 28, 2002

ISBN: 0-618-25396-3

Page Count: 32

Publisher: Houghton Mifflin

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Oct. 1, 2002

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