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THE GLASS TOWN GAME

An absolute must for fans, of course; but even readers who’ve never heard of Heathcliff will be captivated from the first...

In a middle-grade fantasy reminiscent of beloved tales from Edward Eager and Pamela Dean, the imaginary realms of the Brontë juvenilia come to wondrous life.

“Once, four children called Charlotte, Emily, Anne, and Branwell lived all together in a village called Haworth”—but the never-surnamed protagonists don’t remain in their Yorkshire moors for long. Instead of escorting the two oldest girls to their dreaded School, the siblings are whisked off to Glass Town, where, as Charlotte dryly observes, “we’re only in an insane, upside-down world populated by our toys, our stories, and Napoleon riding on a giant chicken on fire.” Valente seizes this irresistible premise and careens off merrily, in gorgeous, coruscating prose spangled with groanworthy puns, extravagant metaphors, whimsical imagery, literary nods, and historical references. Beyond the sly allusions, sufficient to delight the most devoted Brontë-phile, it is the vivid, achingly real, personalities—brilliant, bossy Charlotte; wild, passionate Emily; gentle, perceptive Anne; and bullying, insecure Branwell—that compel attention. Unfolding against a background of loss and fear, their madcap fairy-tale adventures deepen into a heartbreaking keen of brutality and grief, at the last transposing into an exhilarating, bittersweet paean to identity, agency, and (inevitably) the power of storytelling. (Illustrations not seen.)

An absolute must for fans, of course; but even readers who’ve never heard of Heathcliff will be captivated from the first page to the last. (Fantasy. 10-adult)

Pub Date: Sept. 5, 2017

ISBN: 978-1-4814-7696-6

Page Count: 544

Publisher: McElderry

Review Posted Online: June 18, 2017

Kirkus Reviews Issue: July 1, 2017

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THE RISE OF NEPTUNE

From the Dragonships series , Vol. 2

Not as strong as the series opener, but the space battles galore will satisfy returning fans.

Lunar Jones and Dread the dragon rally the Dread Knights to defend Mars from attack by Triton, the dragon from Neptune’s largest moon.

About a year has passed since 14-year-old Lunar Jones became a dragoon and bonded with Dread, the planetary dragon of Mars. In this second series entry, Mars is now productive and again accepting Earthers as settlers, while Lunar adjusts to being in a leadership role, despite being younger than most of those he commands and “responsible for protecting all of Mars.” Proctor (strategy), Doc (programming), Little Will (lead scout), and Mara (who’s nicknamed “Wildcard”) reprise their crucial roles, while the story is fleshed out with other familiar faces, a batch of new recruits, and dragoons and dragons from throughout the solar system. Upon the approach of unknown vessels into Mars’ atmosphere, Lunar and Dread recall uncomfortable rumors about hostility from Neptune’s dragons, and the battles begin. Lunar narrates most chapters; occasional sections are told from Proctor’s point of view. A whiff of romantic attraction doesn’t impede the nonstop action, and the epilogue points to more entries to come. The dragon backstory holds together, although several innovations that appear at just the right time and support healing or offer battle advantages feel like overly easy solutions. Most humans present white.

Not as strong as the series opener, but the space battles galore will satisfy returning fans. (Fantasy. 10-14)

Pub Date: Oct. 7, 2025

ISBN: 9781665946544

Page Count: 432

Publisher: Aladdin

Review Posted Online: Aug. 16, 2025

Kirkus Reviews Issue: Sept. 15, 2025

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CAPTAIN UNDERPANTS AND THE TERRIFYING RETURN OF TIPPY TINKLETROUSERS

From the Captain Underpants series , Vol. 9

Is this the end? Well, no…the series will stagger on through at least one more scheduled sequel.

Sure signs that the creative wells are running dry at last, the Captain’s ninth, overstuffed outing both recycles a villain (see Book 4) and offers trendy anti-bullying wish fulfillment.

Not that there aren’t pranks and envelope-pushing quips aplenty. To start, in an alternate ending to the previous episode, Principal Krupp ends up in prison (“…a lot like being a student at Jerome Horwitz Elementary School, except that the prison had better funding”). There, he witnesses fellow inmate Tippy Tinkletrousers (aka Professor Poopypants) escape in a giant Robo-Suit (later reduced to time-traveling trousers). The villain sets off after George and Harold, who are in juvie (“not much different from our old school…except that they have library books here.”). Cut to five years previous, in a prequel to the whole series. George and Harold link up in kindergarten to reduce a quartet of vicious bullies to giggling insanity with a relentless series of pranks involving shaving cream, spiders, effeminate spoof text messages and friendship bracelets. Pilkey tucks both topical jokes and bathroom humor into the cartoon art, and ups the narrative’s lexical ante with terms like “pharmaceuticals” and “theatrical flair.” Unfortunately, the bullies’ sad fates force Krupp to resign, so he’s not around to save the Earth from being destroyed later on by Talking Toilets and other invaders…

Is this the end? Well, no…the series will stagger on through at least one more scheduled sequel. (Fantasy. 10-12)

Pub Date: Aug. 28, 2012

ISBN: 978-0-545-17534-0

Page Count: 304

Publisher: Scholastic

Review Posted Online: June 19, 2012

Kirkus Reviews Issue: July 15, 2012

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