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RIDE OR DIE

A fast-paced roller-coaster ride of a novel that effectively blends the familiar with the uncanny.

A sleepover at an amusement park in Georgia turns terrifying.

New eighth grade student Brie Turner has her sights set on befriending the wealthy, pretty, popular girls everyone calls “the Ems”—Emma Bryan, Emerson Smith-Robinson, and Emily Bell. She’s gleeful when a field day triumph leads to an invitation to Emily’s birthday party: The four of them will have an overnight stay at Wildwoods, a nearby amusement park. But Brie begins to see a darker side to the Ems, especially when a game of Truth or Dare leads to her being trapped in an off-limits part of the park with “no adults, no lights, no working bathrooms”—on the anniversary of a 1995 accident that killed four teenagers. She encounters some older teens, CJ, Dawn, and Trip, who take her under their wing, and she revels in their acceptance and camaraderie, but she’s soon plagued by dark visions and ends up in genuine danger even though her new friends put themselves at risk to help her. The frights are accompanied by strong messaging about bullying and the value of being yourself and finding friends who like the real you. Dawson’s smooth writing brings the well-drawn amusement park setting to life. Characters are largely white presenting or racially ambiguous; Brie has tan skin that’s “genetic,” Emerson has beaded braids, and Dawn is Asian.

A fast-paced roller-coaster ride of a novel that effectively blends the familiar with the uncanny. (map) (Horror. 8-13)

Pub Date: Aug. 5, 2025

ISBN: 9780593486832

Page Count: 240

Publisher: Delacorte

Review Posted Online: May 16, 2025

Kirkus Reviews Issue: June 15, 2025

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HOLES

Good Guys and Bad get just deserts in the end, and Stanley gets plenty of opportunities to display pluck and valor in this...

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Sentenced to a brutal juvenile detention camp for a crime he didn't commit, a wimpy teenager turns four generations of bad family luck around in this sunburnt tale of courage, obsession, and buried treasure from Sachar (Wayside School Gets a Little Stranger, 1995, etc.).

Driven mad by the murder of her black beau, a schoolteacher turns on the once-friendly, verdant town of Green Lake, Texas, becomes feared bandit Kissin' Kate Barlow, and dies, laughing, without revealing where she buried her stash. A century of rainless years later, lake and town are memories—but, with the involuntary help of gangs of juvenile offenders, the last descendant of the last residents is still digging. Enter Stanley Yelnats IV, great-grandson of one of Kissin' Kate's victims and the latest to fall to the family curse of being in the wrong place at the wrong time; under the direction of The Warden, a woman with rattlesnake venom polish on her long nails, Stanley and each of his fellow inmates dig a hole a day in the rock-hard lake bed. Weeks of punishing labor later, Stanley digs up a clue, but is canny enough to conceal the information of which hole it came from. Through flashbacks, Sachar weaves a complex net of hidden relationships and well-timed revelations as he puts his slightly larger-than-life characters under a sun so punishing that readers will be reaching for water bottles.

Good Guys and Bad get just deserts in the end, and Stanley gets plenty of opportunities to display pluck and valor in this rugged, engrossing adventure. (Fiction. 9-13)

Pub Date: Sept. 1, 1998

ISBN: 978-0-374-33265-5

Page Count: 233

Publisher: Farrar, Straus and Giroux

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: June 15, 2000

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HIDE AND GEEK

From the Hide and Geek series , Vol. 1

A snappy mystery that’s full of heart.

A group of bright friends tackles the puzzle of their lives.

Elmwood, New Hampshire, 11-year-old Gina Sparks is small in stature but big on reporting ongoing dramas for the local newspaper with support from her journalist mom. When an unbelievable scoop comes her way, Gina must rely on her tightknit crew of sixth grade best friends whose initials happen to spell GEEK, a label they choose to proudly reclaim. She and science-minded prankster Elena Hernández, theater kid Edgar Feingarten, and driven math genius Kevin Robinson decide to get to the bottom of things when they learn that the Van Houten Toy & Game Company heir made elaborate plans to leave everything to the town of Elmwood before her death—but only if a member of the community could solve an intricate multistep puzzle. Gina hopes that deciphering the clues and finding the missing fortune will be just the thing to revitalize the down-on-its-luck town and bring the Elmwood Tribune back into the black, saving her mom’s job and Gina’s passion project. The GEEKs work together, using their individual talents and deductive reasoning skills to unravel the mystery. Infused with media literacy pointers, such as the difference between fact and opinion and reminders to avoid bias when reporting, the story encourages readers to think critically. Gina and Edgar read as White; Elena is cued as Latinx, and Kevin is implied Black.

A snappy mystery that’s full of heart. (Mystery. 9-13)

Pub Date: Jan. 4, 2022

ISBN: 978-0-593-37793-2

Page Count: 320

Publisher: Random House

Review Posted Online: Oct. 12, 2021

Kirkus Reviews Issue: Nov. 1, 2021

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