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WELCOME TO NORMAL

From the Quirks series , Vol. 1

A cliffhanger ending isn’t the only sour note in this series opener.

Having hastily moved 26 times, the aptly named Quirks arrive in Normal, Mich., determined to blend in—a tall order as all but nearly 10-year-old Molly have magical abilities and underdeveloped senses of responsibility.

Being (seemingly) the only Quirk without magic and the most well-adjusted to boot, Molly gamely struggles to ride herd on her filthy, prank-loving little brother, Finn, who is invisible to all but her (except, as it turns out, when he’s chewing gum), and her depressed, troubled twin Penelope, whose every stray thought or mental image turns real. The rest of the clan? Molly’s father vanished five years ago; her frazzled mother, Bree, holds a job only because she can control the minds of others to cover her incompetence; a wimpy monster named Niblet lives under Molly’s bed; Grandpa Quill can reset time in small doses but not always voluntarily; and Grandma is a bird-sized fairy justly terrified of cats. Though spinning these discomfiting circumstances and abilities into light slapstick is at best a quixotic enterprise, Soderberg tries. She surrounds the Quirks with relentlessly oblivious regular folk, creates a series of consequence-free messes and disasters that disappear tidily between chapters, and hauls in heavy contrivances at the climax to make the town’s collective effort to create the world’s largest wad of chewed gum a success. Light’s frequent illustrations capture most of the grosser incidents, of which there are a goodly number.

A cliffhanger ending isn’t the only sour note in this series opener. (Fantasy. 8-10)

Pub Date: June 4, 2013

ISBN: 978-1-59990-789-5

Page Count: 240

Publisher: Bloomsbury

Review Posted Online: March 26, 2013

Kirkus Reviews Issue: April 15, 2013

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THE LEMONADE WAR GRAPHIC NOVEL

A classic sibling rivalry tale that still satisfies to the last drop.

In this graphic novel adaptation of Davies’ 2007 book, hurt feelings propel an intense business battle.

Fourth grader Evan can’t stand the thought of his brainy younger sister, Jessie, skipping a grade and joining his class this fall. Intelligent but emotionally immature, Jessie sometimes misses social cues and wishes she could be more like the gregarious Evan. These insecurities set the stage for a contest to see who can raise the most money selling lemonade this summer. Will Jessie’s book smarts beat Evan’s people skills? The beauty of this story lies in how each sibling’s strengths rub off on the other: Evan brushes up on his math, while Jessie tentatively makes a new friend. De la Vega’s polished cartoon artwork creatively translates Davies’ metaphors to a visual medium. When the author compares the “mean words inside Evan…fighting to get out” to bats, illustrations depict the furry animals emerging from beneath his shirt; Jessie’s negative thoughts take the form of a tiny purple creature irritatingly tapping her shoulder. Tender scenes depict flashbacks of the siblings supporting each other through their parents’ divorce. The book has business savvy to match the emotional beats (each chapter opens with an entrepreneurial definition that relates to the plot), and several scenes feature math problems that readers can solve for themselves. Evan and Jessie appear white; both have friends of color.

A classic sibling rivalry tale that still satisfies to the last drop. (business tips) (Graphic fiction. 8-10)

Pub Date: April 29, 2025

ISBN: 9780063310407

Page Count: 208

Publisher: Clarion/HarperCollins

Review Posted Online: Feb. 15, 2025

Kirkus Reviews Issue: March 15, 2025

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THE LEMONADE CRIME

From the Lemonade War series , Vol. 2

Readers will enjoy this sequel from a plot perspective and will learn how to play-act a trial, though they may not engage...

This sequel to The Lemonade War (2007), picking up just a few days later, focuses on how the fourth graders take justice into their own hands after learning that the main suspect in the case of the missing lemonade-stand money now owns the latest in game-box technology.

Siblings Evan and Jessie (who skipped third grade because of her precocity) are sure Scott Spencer stole the $208 from Evan’s shorts and want revenge, especially as Scott’s new toy makes him the most popular kid in class, despite his personal shortcomings. Jessie’s solution is to orchestrate a full-blown trial by jury after school, while Evan prefers to challenge Scott in basketball. Neither channel proves satisfactory for the two protagonists (whose rational and emotional reactions are followed throughout the third-person narrative), though, ultimately, the matter is resolved. Set during the week of Yom Kippur, the story raises beginning questions of fairness, integrity, sin and atonement. Like John Grisham's Theodore Boone, Kid Lawyer (2010), much of the book is taken up with introducing courtroom proceedings for a fourth-grade level of understanding. Chapter headings provide definitions  (“due diligence,” “circumstantial evidence,” etc.) and explanation cards/documents drawn by Jessie are interspersed.

Readers will enjoy this sequel from a plot perspective and will learn how to play-act a trial, though they may not engage with the characters enough to care about how the justice actually pans out. (Fiction. 8-10)

Pub Date: May 2, 2011

ISBN: 978-0-547-27967-1

Page Count: 160

Publisher: Houghton Mifflin

Review Posted Online: April 5, 2011

Kirkus Reviews Issue: April 15, 2011

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