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THREE ROTTEN EGGS

Genetically engineered chicken eggs provide the narrative motor for this, the fifth, entry in the “Hamlet Chronicles,” as Miss Earth’s fifth-grade class lurches into spring. The eggs in question, stolen by an activist group from a lab outside of Boston, arrive in town on the same day as Thaddeus “Thud” Tweed, a student who challenges even the saintly Miss Earth’s sense of equilibrium. “I’ve tried every kind of schooling for Thaddeus except prison,” his mother tells Miss Earth, “and I’d try that if he were old enough to qualify.” Thud rapidly upsets the delicate balance of power between the Copycats and the Tattletales, founding the Three Rotten Eggs with Salim Bannerjee and Lois Kennedy III, disaffected former members of the established clubs, when they discover three mysterious eggs during Hamlet’s annual Spring Egg Hunt. Tongue stuffed firmly in cheek, Maguire (Four Stupid Cupids, 2000, etc.) deftly weaves together the strands of his story, from the hapless Professor Einfinger’s odyssey through small-town Vermont to recover the eggs, to the hatching of the extraordinary chicks (christened “Flameburpers A, B, and C”), to a benefit concert given by the legendary Petunia Whiner (“Baby Needs Burping”), and on to the slow emergence of Thud’s better self as well as Salim’s and Lois’s explorations of the nature of friendship. The tone throughout is characteristically deadpan, the humor thoroughly sophisticated; after five installments one might think the formula would wear thin, but, the title notwithstanding, this offering maintains a quirky freshness that fans and new readers alike will welcome. (Fiction. 9-13)

Pub Date: March 18, 2002

ISBN: 0-618-09655-8

Page Count: 192

Publisher: Clarion Books

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: March 1, 2002

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HIDE AND GEEK

From the Hide and Geek series , Vol. 1

A snappy mystery that’s full of heart.

A group of bright friends tackles the puzzle of their lives.

Elmwood, New Hampshire, 11-year-old Gina Sparks is small in stature but big on reporting ongoing dramas for the local newspaper with support from her journalist mom. When an unbelievable scoop comes her way, Gina must rely on her tightknit crew of sixth grade best friends whose initials happen to spell GEEK, a label they choose to proudly reclaim. She and science-minded prankster Elena Hernández, theater kid Edgar Feingarten, and driven math genius Kevin Robinson decide to get to the bottom of things when they learn that the Van Houten Toy & Game Company heir made elaborate plans to leave everything to the town of Elmwood before her death—but only if a member of the community could solve an intricate multistep puzzle. Gina hopes that deciphering the clues and finding the missing fortune will be just the thing to revitalize the down-on-its-luck town and bring the Elmwood Tribune back into the black, saving her mom’s job and Gina’s passion project. The GEEKs work together, using their individual talents and deductive reasoning skills to unravel the mystery. Infused with media literacy pointers, such as the difference between fact and opinion and reminders to avoid bias when reporting, the story encourages readers to think critically. Gina and Edgar read as White; Elena is cued as Latinx, and Kevin is implied Black.

A snappy mystery that’s full of heart. (Mystery. 9-13)

Pub Date: Jan. 4, 2022

ISBN: 978-0-593-37793-2

Page Count: 320

Publisher: Random House

Review Posted Online: Oct. 12, 2021

Kirkus Reviews Issue: Nov. 1, 2021

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THE BELLWOODS GAME

Beautifully creepy.

Sixth grader Bailee Heron must win a ghostly game to keep her town, her family, and herself from losing everything.

On Halloween in 1982, sixth grader Abigail Snook disappeared in the Bellwoods forest behind Beckett Elementary. Now, every Halloween, Beckett’s sixth graders have to play the Bellwoods Game, or her ghost will terrorize the town for the next year. If she catches you, and you don’t have a gift to sacrifice, the ghost will take something else—like your tongue. But if you manage to ring the old bell in the woods first, you’ll banish her for another year, and she’ll give you anything you want. Bailee, lover of all things horror, just wants things to go back to normal. Ever since the factory closed two years ago, her parents have worked long hours to make ends meet, often leaving Nan and Bailee alone. Then Nan got sick at the same time a vicious rumor ostracized Bailee from the rest of the class. Winning the game is Bailee’s only chance to set things right, but she soon learns everything is not as it seems in the town of Fall Hollow, where stories are weapons, friends come from strange places, and Abigail Snook isn’t the scariest thing hiding among the trees. This gorgeously illustrated, atmospheric, and evocative debut captures the fun of being scared and the hard truths of middle school. Bailee presents White; names and illustrations point to some racial diversity in secondary characters.

Beautifully creepy. (Supernatural. 9-13)

Pub Date: July 18, 2023

ISBN: 9781665912501

Page Count: 320

Publisher: Atheneum

Review Posted Online: April 24, 2023

Kirkus Reviews Issue: May 15, 2023

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