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OGRES AWAKE!

From the Adventures in Cartooning Jr. series

Guaranteed to make readers feel like they’ve woken up on the right side of the bed.

The Knight and Edward find their kingdom besieged by sleeping ogres—what should they do?

On a day seemingly like any other, the Knight and steed Edward (who’s shaped like a kidney bean) discover that giant, sleeping ogres are right outside their castle (and using sheep as pillows!). The Knight immediately alerts the king, who sends the headstrong protagonist on a noble quest: to help the garden gnomes pick and transport vegetables, then to peel a veritable mountain of potatoes and carrots. The Knight, ready for battle, quickly learns that the king has another, gentler tactic to deal with the cranky giants. This third installment in the Adventures in Cartooning Jr. series keeps a lively pace with its predecessors, missing nary a step and employing the same clean lines, oversized panels, and deceptively simple plotting. The Knight is always ready to act first and think later, but as ever, is slowed down by an outside force and made to re-examine the situation at hand. Endpapers provide instructions to draw the Knight and Edward as well as the newly introduced characters of the gnomes and the ogres, including such tongue-in-cheek flourishes as an Elvis ogre or “struttin’ ” gnome. The Knight’s helmet never comes off, allowing readers to imagine the character however they choose; all the other humanoid characters are depicted with a diverse variety of skin tones.

Guaranteed to make readers feel like they’ve woken up on the right side of the bed. (Graphic early reader. 4-7)

Pub Date: July 12, 2016

ISBN: 978-1-59643-653-4

Page Count: 40

Publisher: First Second

Review Posted Online: April 12, 2016

Kirkus Reviews Issue: May 1, 2016

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ROCKET PUPPIES

Powered by whimsy and nostalgia, a doggone adorable tale of superheroes transforming the world for the better.

Can flying puppies, fueled by people’s hugs, save the world from gloom?

Light-skinned Snarly McBummerpants is busy sending out Mopey Smokes (evil-looking dark brown clouds) from his volcano on the Island of Woe to create a sad state of affairs. But the caped puppies, each equipped with a rocket and hailing from “the outer reaches of NOT-FROM-HERE,” use their abilities to conquer the morose McBummerpants and bring happiness back to everyone’s lives. The meticulously detailed illustrations carry the story, dark colors turning to rainbow hues and frowns turning to smiles. From Big Brad to Tiny Brad, the smallest, most powerful puppy, who “[licks] a kiss right on the tip of Snarly McBummerpants’s nose,” these absolutely endearing pooches elicit a universal “AWWWWWWWWWW!” from all who encounter them. Joyce’s witty illustrations depict diverse children and adults who appear to hail from different decades. Two teenagers wear the bobby socks and saddle shoes of the 1940s and ’50s and sit atop a retro soda cooler. Other kids ride the skateboards of a later era. Laurel and Hardy, classic movie performers who may need introduction, are amusingly pictured as bullies turned florists (a little odd, since only Hardy bullied Laurel). Even McBummerpants seems reminiscent of an old-time movie villain. The text is less inventive than the pictures, but the message of good over evil is always timely.

Powered by whimsy and nostalgia, a doggone adorable tale of superheroes transforming the world for the better. (Picture book. 4-7)

Pub Date: Nov. 5, 2024

ISBN: 9781665961332

Page Count: 48

Publisher: Caitlyn Dlouhy/Atheneum

Review Posted Online: Aug. 3, 2024

Kirkus Reviews Issue: Sept. 1, 2024

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HOW TO CATCH A REINDEER

These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience.

The How to Catch A… crew try for Comet.

Having already failed to nab a Halloween witch, the Easter Bunny, a turkey, a leprechaun, the Tooth Fairy, and over a dozen other iconic trophies in previous episodes of this bestselling series, one would think the racially diverse gaggle of children in Elkerton’s moonlit, wintry scenes would be flagging…but no, here they lay out snares ranging from a loop of garland to an igloo baited with reindeer moss to an enticing candy cane maze, all in hopes of snagging one of Santa’s reindeer while he’s busy delivering presents. Infused with pop culture–based Christmas cheer (“Now I’ve already seen the shelf with the elf”), Comet prances past the traps until it’s time to gather up the kids, most of whom look terrified, for a group snapshot with the other reindeer and then climb back into harness: “This was a great stop but a few million to go / Christmas Eve must continue with style!” Though festive, the verse feels trite and unlikely to entice youngsters. A sprinkling of “True Facts About Reindeer” (“They live in the tundra, where they have friends like the arctic bunny”) wrap up this celebration of the predatory spirit. (This book was reviewed digitally.)

These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience. (Picture book. 5-7)

Pub Date: Oct. 4, 2022

ISBN: 9781728276137

Page Count: 40

Publisher: Sourcebooks Wonderland

Review Posted Online: Dec. 12, 2022

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