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BEASTLY INVENTIONS

Every animal is an astonishment" and science, continually, "opens new doors on earth" and this catchall of curiosities in the animal world contains many amazing small items that Mrs. George has apparently been collecting for years. In categorical order, you will learn how some species travel (the hydra has a "sophisticated pogo stick"; dragonflies are jet-propelled by water ejected through their anus); how they court and mate (the turtle taps on the female's shell before entering; the Gnaphoid male spider ties the female down); how they care for (or neglect) the young, build homes, eat (the worm, Convuluta, exists entirely on the algae inside him until he starves to death while the stickflea eats the feces of its parents); how they sense many things often without obvious apparatus; how they adapt to man, etc., etc. Unnatural natural history agreeably presented for its eyestopping eccentricity.

Pub Date: Oct. 1, 1970

ISBN: 0679502297

Page Count: -

Publisher: McKay

Review Posted Online: Nov. 2, 2011

Kirkus Reviews Issue: Oct. 1, 1970

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BEAUTIFUL OOPS!

A festive invitation to creative liberation.

A pleasingly tactile exploration of the possibilities inherent in mistakes.

"A torn piece of paper... / is just the beginning!" Spills, folded paper, drips of paint, smudges and smears—they "all can make magic appear." An increasingly complex series of scenarios celebrates random accidents, encouraging artistic experimentation rather than discouragement. The folded-over paper can be a penguin's head; a torn piece of newsprint can turn into a smiling dog with a little application of paint; a hot-chocolate stain can become a bog for a frog. Thanks to a telescoping pop-up, a hole is filled with nearly limitless possibilities. The interactive elements work beautifully with the photo-collaged "mistakes," never overwhelming the intent with showiness. Saltzberg's trademark cartoon animals provide a sweetly childlike counterpoint to the artful scribbles and smears of gloppy paint.

A festive invitation to creative liberation. (Pop-up. 4-12)

Pub Date: Sept. 23, 2010

ISBN: 978-0-7611-5728-1

Page Count: 28

Publisher: Workman

Review Posted Online: Dec. 10, 2018

Kirkus Reviews Issue: Dec. 1, 2010

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HOW TO WRITE A STORY

A lovely encouragement to young writers to persist.

This follow-up to How To Read a Story (2005) shows a child going through the steps of creating a story, from choosing an idea through sharing with friends.

A young black child lies in a grassy field writing in a journal, working on “Step 1 / Search for an Idea— / a shiny one.” During a walk to the library, various ideas float in colorful thought bubbles, with exclamation points: “playing soccer! / dogs!” Inside the library, less-distinct ideas, expressed as shapes and pictures, with question marks, float about as the writer collects ideas to choose from. The young writer must then choose a setting, a main character, and a problem for that protagonist. Plotting, writing with detail, and revising are described in child-friendly terms and shown visually, in the form of lists and notes on faux pieces of paper. Finally, the writer sits in the same field, in a new season, sharing the story with friends. The illustrations feature the child’s writing and drawing as well as images of imagined events from the book in progress bursting off the page. The child’s main character is an adventurous mermaid who looks just like the child, complete with afro-puff pigtails, representing an affirming message about writing oneself into the world. The child’s family, depicted as black, moves in the background of the setting, which is also populated by a multiracial cast.

A lovely encouragement to young writers to persist. (Informational picture book. 6-10)

Pub Date: July 7, 2020

ISBN: 978-1-4521-5666-8

Page Count: 36

Publisher: Chronicle Books

Review Posted Online: March 28, 2020

Kirkus Reviews Issue: April 15, 2020

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