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AGENT CUPCAKE

A spellbinding lesson in spycraft with magical appeal.

Unicorn magic has been stolen, and only spy skills will get it back.

It’s middle schooler Miguel Mangayayam’s first day working at the Mystical Beasts Bureau—as its first human field agent, no less. He meets his very first unicorn when trench-coated, pointy-horned Agent Cupcake is assigned as his partner. And soon Miguel’s working his first case: looking into Paleontologie, a high-end fashion brand that may be illegally smuggling phoenix feathers to use in its designs. While investigating, he accidentally uncovers a deeper plot—Paleontologie’s parent company is pilfering unicorn power. It’s a lot for the new kid to take in, especially since he’s hyperfocused on fitting in with the magical team—and a lot for readers as well. A focus on spying and specialized surveillance equipment offers a lot of juicy info for those intrigued by espionage. The authors and illustrator set this graphic novel in a world where a panoply of creatures worthy of a medieval bestiary seamlessly coexist with humans. The conflict between corporations and small, unicorn-based businesses feels rather close to contemporary capitalist realities. Relying on solid story crafting and candy-colored yet noncloying visuals, the work pulls all these points together for an intense, riveting read. Miguel is tan-skinned; his surname suggests that he has Filipino heritage.

A spellbinding lesson in spycraft with magical appeal. (spy techniques glossary, profiles of real-life spies) (Graphic fantasy. 9-13)

Pub Date: yesterday

ISBN: 9781637158760

Page Count: 192

Publisher: Oni Press

Review Posted Online: Aug. 29, 2025

Kirkus Reviews Issue: Oct. 1, 2025

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STEALING HOME

An emotional, much-needed historical graphic novel.

Sandy and his family, Japanese Canadians, experience hatred and incarceration during World War II.

Sandy Saito loves baseball, and the Vancouver Asahi ballplayers are his heroes. But when they lose in the 1941 semifinals, Sandy’s dad calls it a bad omen. Sure enough, in December 1941, Japan bombs Pearl Harbor in the U.S. The Canadian government begins to ban Japanese people from certain areas, moving them to “dormitories” and setting a curfew. Sandy wants to spend time with his father, but as a doctor, his dad is busy, often sneaking out past curfew to work. One night Papa is taken to “where he [is] needed most,” and the family is forced into an internment camp. Life at the camp isn’t easy, and even with some of the Asahi players playing ball there, it just isn’t the same. Trying to understand and find joy again, Sandy struggles with his new reality and relationship with his father. Based on the true experiences of Japanese Canadians and the Vancouver Asahi team, this graphic novel is a glimpse of how their lives were affected by WWII. The end is a bit abrupt, but it’s still an inspiring and sweet look at how baseball helped them through hardship. The illustrations are all in a sepia tone, giving it an antique look and conveying the emotions and struggles. None of the illustrations of their experiences are overly graphic, making it a good introduction to this upsetting topic for middle-grade readers.

An emotional, much-needed historical graphic novel. (afterword, further resources) (Graphic historical fiction. 9-12)

Pub Date: Oct. 5, 2021

ISBN: 978-1-5253-0334-0

Page Count: 112

Publisher: Kids Can

Review Posted Online: June 28, 2021

Kirkus Reviews Issue: July 15, 2021

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SWIM TEAM

Problem-solving through perseverance and friendship is the real win in this deeply smart and inspiring story.

Leaving Brooklyn behind, Black math-whiz and puzzle lover Bree starts a new life in Florida, where she’ll be tossed into the deep end in more ways than one. Keeping her head above water may be the trickiest puzzle yet.

While her dad is busy working and training in IT, Bree struggles at first to settle into Enith Brigitha Middle School, largely due to the school’s preoccupation with swimming—from the accomplishments of its namesake, a Black Olympian from Curaçao, to its near victory at the state swimming championships. But Bree can’t swim. To illustrate her anxiety around this fact, the graphic novel’s bright colors give way to gray thought bubbles with thick, darkened outlines expressing Bree’s deepest fears and doubts. This poignant visual crowds some panels just as anxious feelings can crowd the thoughts of otherwise star students like Bree. Ultimately, learning to swim turns out to be easy enough with the help of a kind older neighbor—a Black woman with a competitive swimming past of her own as well as a rich and bittersweet understanding of Black Americans’ relationship with swimming—who explains to Bree how racist obstacles of the past can become collective anxiety in the present. To her surprise, Bree, with her newfound water skills, eventually finds herself on the school’s swim team, navigating competition, her anxiety, and new, meaningful relationships.

Problem-solving through perseverance and friendship is the real win in this deeply smart and inspiring story. (Graphic fiction. 10-13)

Pub Date: May 17, 2022

ISBN: 978-0-06-305677-0

Page Count: 256

Publisher: HarperAlley

Review Posted Online: March 1, 2022

Kirkus Reviews Issue: March 15, 2022

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