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SUMMERLAND

“Well, we got no choice, an’ that’s a fact. The Rade has showed up, years before we ever done expected them, and yer about ten years shy o’ half-cooked, but we got no choice. There ain’t no time ta go looking for another champion. I guess ya’ll hafta do.” Thus is 11-year-old Ethan Feld, the worst ballplayer in the history of the game, drafted by the Home Run King of three worlds to forestall the end of the world at Ragged Rock. Ragged Rock is not a place but a moment—the last out of the bottom of the ninth—and the Rade is the combined hordes of Coyote, the Changer, who is bent on poisoning the four great branches of the World Tree. After the death of his mother, however, Ethan hasn’t much faith in his ability to be anybody’s hero, but when his Zeppelin-designer father is kidnapped by Coyote to engineer Ragged Rock, he takes up a baseball-bat-sized chunk of the World Tree and joins the cause. Plaiting together elements from Scandinavian and Native American mythology, American legend, and world literature, Pulitzer-winner Chabon (The Amazing Adventures of Kavalier and Clay, 2000, etc.), writing for young people for the first time, constructs a uniquely American fantasy peopled by were-animals, sasquatches, giants, and ferishers—fairies who look like nothing so much as 18-inch-high storybook Indians—and fueled by a healthy reverence for the Great American Game. As catcher and slugger for Big Chief Cinquefoil’s Traveling Shadowtails All-Star Baseball Club, Ethan is joined by Clam Island teammates Jennifer T. Rideout and Thor Wignutt, and an assortment of otherworldly supporters. Together they barnstorm across the Summerlands until, at Diamond Green, they meet Coyote and his team of Hobbledehoys, for one last, great game. The sprawling, vigorous narrative pulls out all the stops, gleefully reveling in the wonders it produces at every turn, from the magically ever-sunny corner of drizzly Clam Island to the varied denizens of the Summerlands. This raucous, exhilarating, joyful, and, above all, fun offering displays an enormous respect for the tradition of great fantasies that come before it, from Irving, Baum, and Nesbit, to Lewis, Tolkien, and Pullman, while confidently taking its place beside them. (Fiction. 10+)

Pub Date: Oct. 1, 2002

ISBN: 0-7868-0877-2

Page Count: 512

Publisher: Hyperion

Review Posted Online: June 24, 2010

Kirkus Reviews Issue: Sept. 1, 2002

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THE GIRL WHO DRANK THE MOON

Guaranteed to enchant, enthrall, and enmagick.

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An elderly witch, a magical girl, a brave carpenter, a wise monster, a tiny dragon, paper birds, and a madwoman converge to thwart a magician who feeds on sorrow.

Every year Elders of the Protectorate leave a baby in the forest, warning everyone an evil Witch demands this sacrifice. In reality, every year, a kind witch named Xan rescues the babies and find families for them. One year Xan saves a baby girl with a crescent birthmark who accidentally feeds on moonlight and becomes “enmagicked.” Magic babies can be tricky, so Xan adopts little Luna herself and lovingly raises her, with help from an ancient swamp monster and a chatty, wee dragon. Luna’s magical powers emerge as her 13th birthday approaches. Meanwhile, Luna’s deranged real mother enters the forest to find her daughter. Simultaneously, a young carpenter from the Protectorate enters the forest to kill the Witch and end the sacrifices. Xan also enters the forest to rescue the next sacrificed child, and Luna, the monster, and the dragon enter the forest to protect Xan. In the dramatic denouement, a volcano erupts, the real villain attempts to destroy all, and love prevails. Replete with traditional motifs, this nontraditional fairy tale boasts sinister and endearing characters, magical elements, strong storytelling, and unleashed forces. Luna has black eyes, curly, black hair, and “amber” skin.

Guaranteed to enchant, enthrall, and enmagick. (Fantasy. 10-14)

Pub Date: Aug. 9, 2016

ISBN: 978-1-61620-567-6

Page Count: 400

Publisher: Algonquin

Review Posted Online: May 13, 2016

Kirkus Reviews Issue: June 1, 2016

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IMPOSSIBLE CREATURES

From the Impossible Creatures series , Vol. 1

An epic fantasy with timeless themes and unforgettable characters.

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Two young people save the world and all the magic in it in this series opener.

When tall, dark-haired, white-skinned Christopher Forrester goes to stay with his grandfather in Scotland, he ventures to the top of a forbidden hill and discovers astonishing magical creatures. His grandfather explains that Christopher’s family are guardians of the “way through” to the Archipelago, where the Glimourie Tree grows—the source of glimourie, or the world’s magic. Black-haired, olive-skinned Mal Arvorian, a girl from the Archipelago, is being pursued by a murderer, and she asks Christopher for help, launching them both on a wild, dangerous journey to discover why the glimourie is disappearing and how to stop it. Together with a part-nereid woman, a ratatoska, a dragon, and a Berserker, they face an odyssey of dangerous tasks to find the Immortal, the only one who can reverse the draining of magic. Like Lyra and Will from Philip Pullman’s His Dark Materials, Mal and Christopher sacrifice their innocence for experience, meeting every challenge with depthless courage until they finally reach the maze at the heart of it all. Rundell throws myriad obstacles in her characters’ way, but she gives them tools both tangible (a casapasaran, which always points the way home, and the glamry blade, which cuts through anything) and intangible (the desire “to protect something worth protecting” and an “insistence that the world is worth loving”). Final art not seen.

An epic fantasy with timeless themes and unforgettable characters. (map, bestiary) (Fantasy. 10-16)

Pub Date: Sept. 10, 2024

ISBN: 9780593809860

Page Count: 368

Publisher: Knopf

Review Posted Online: May 30, 2024

Kirkus Reviews Issue: July 1, 2024

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