by Patrice Caldwell ‧ RELEASE DATE: April 1, 2025
A thrilling and inventive take on familiar vampire lore, enhanced by the plight of star-crossed lovers.
A prophet and a vampire princess embark on a treacherous journey.
Thousands of years ago, the daughter of a human woman and a mighty god married a princess from the Heavenly Realms. To steal the crown, the princess killed her father, but as he lay dying, the king, who was the God of the Sun and Creation, cursed his daughter, turning her into a vampire. The vampire queen is now long dead but not forgotten—her tyranny has shaped history. For Najja, a 19-year-old yamaja who can see a person’s death, vampires are far removed from her life in a tower surrounded by the Kutmenian Sea. But when she learns about a vision involving Leyla, princess of the vampire Nation of Mnara, Najja leaves home to save her. Together, they travel to the island of the dead, hoping to uncover the truth about their shared fates. The young women didn’t count on their growing attraction—or an enemy waiting in the shadows. Caldwell’s YA debut blends lush fantasy and high-stakes romance and features dynamic Black leads fighting against the stifling constraints of duty and honor. Although the historical backstory takes up too much of the work, the layered worldbuilding is intriguing and enticingly crafted, weaving original mythology and first-person action. The ending successfully teases the next installment of this duology.
A thrilling and inventive take on familiar vampire lore, enhanced by the plight of star-crossed lovers. (author’s note with content warning, family tree, the bloodlines of Mnara) (Fantasy. 14-18)Pub Date: April 1, 2025
ISBN: 9781250815347
Page Count: 320
Publisher: Wednesday Books
Review Posted Online: Jan. 18, 2025
Kirkus Reviews Issue: Feb. 15, 2025
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by Lauren Roberts ‧ RELEASE DATE: Nov. 7, 2023
A lackluster and sometimes disturbing mishmash of overused tropes.
The Plague has left a population divided between Elites and Ordinaries—those who have powers and those who don’t; now, an Ordinary teen fights for her life.
Paedyn Gray witnessed the king kill her father five years ago, and she’s been thieving and sleeping rough ever since, all while faking Psychic abilities. When she inadvertently saves the life of Prince Kai, she becomes embroiled in the Purging Trials, a competition to commemorate the sickness that killed most of the kingdom’s Ordinaries. Kai’s duties as the future Enforcer include eradicating any remaining Ordinaries, and these Trials are his chance to prove that he’s internalized his brutal training. But Kai can’t help but find Pae’s blue eyes, silver hair, and unabashed attitude enchanting. She likewise struggles to resist his stormy gray eyes, dark hair, and rakish behavior, even as they’re pitted against each other in the Trials and by the king himself. Scenes and concepts that are strongly reminiscent of the Hunger Games fall flat: They aren’t bolstered by the original’s heart or worldbuilding logic that would have justified a few extreme story elements. Illogical leaps and inconsistent characterizations abound, with lighthearted romantic interludes juxtaposed against genocide, child abuse, and sadism. These elements, which are not sufficiently addressed, combined with the use of ableist language, cannot be erased by any amount of romantic banter. Main characters are cued white; the supporting cast has some brown-skinned characters.
A lackluster and sometimes disturbing mishmash of overused tropes. (map) (Fantasy. 14-18)Pub Date: Nov. 7, 2023
ISBN: 9798987380406
Page Count: 538
Publisher: Simon & Schuster
Review Posted Online: Sept. 9, 2023
Kirkus Reviews Issue: Oct. 1, 2023
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by Margie Fuston ‧ RELEASE DATE: March 19, 2024
Come for the forbidden romance and interpersonal machinations rather than the titular Games.
Bly’s world is filled with vampires, witches, and humans like herself.
Vampires and witches live under an uneasy peace, but for two weeks each year, they play the Revenant Games. During this time, humans can choose a side, try to capture a member of the opposing faction, and claim a reward: The witches will raise someone from the dead, while the vampires will grant you immortality. Bly enters in hopes of winning her sister Elise’s resurrection. During preparations for the Games, however, Emerson, her best friend and crush, receives a death curse from a witch that can only be cured if he attains immortality. The two team up, playing for both sides in an attempt to save both Emerson and Elise. But when they capture a vampire called Kerrigan, and Bly’s feelings for him get complicated, she faces difficult decisions. This book’s real draw is the abundant drama between the players. The Games themselves mostly feel like walks through the woods punctuated by occasional battles, and the explanation for the witches’ and vampires’ incentives to risk their lives is unconvincing, making the overall setup feel contrived. Fans of traditional vampires will enjoy the book’s portrayal of these velvet-wearing creatures, however. The abrupt ending sets things up to be continued in a possible sequel. Bly is cued white; Emerson has dark brown skin, and supporting characters bring diversity in skin color and sexual orientation.
Come for the forbidden romance and interpersonal machinations rather than the titular Games. (Fantasy. 14-18)Pub Date: March 19, 2024
ISBN: 9781665934411
Page Count: 416
Publisher: McElderry
Review Posted Online: Dec. 6, 2023
Kirkus Reviews Issue: Jan. 1, 2024
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