Next book

RAISING STEAM

Brimming with Pratchett’s trademark wit, a yarn with a serious point made with style and elegance.

Pratchett’s 40th Discworld novel brings in one—or, as it turns out, two—intriguing new characters and introduces a radical new concept: the railway.

Young genius engineer Dick Simnel invents a steam locomotive he names Iron Girder. Waste management tycoon Sir Harry King immediately grasps the lucrative possibilities and invests part of his fortune in the railway. Ankh-Morpork’s Lord Vetinari intends for the city to keep control of the new enterprise and appoints con man–turned–civil servant Moist von Lipwig to keep an eye on matters. The railway proves wildly popular with the public. Unfortunately, dwarf fundamentalists opposed to fraternization with trolls or humans begin making terrorist attacks, murdering railway workers and setting fire to clacks communications towers. The terrorists eventually overthrow the legitimate dwarf government in Uberwald while the dwarf Low King is more than 1,000 miles away. Only by means of the railway, declares Lord Vetinari, can Low King Rhys return to Uberwald in time to foil the plotters. But Uberwald, haunted by vampires and werewolves, may be approached only across high plains covered with stumbleweed (“like tumbleweed, but less athletic”). And, Moist protests, the railway isn’t finished. Somehow, Vetinari explains kindly, Moist better find a way to finish it if he wants his head to remain attached to his neck. Young Dick, meanwhile, entertains a most peculiar notion: that Iron Girder is female and sentient. And after witnessing the locomotive deal with a misguided dwarf’s attempted sabotage, Moist is inclined to agree with him. In recent years, Discworld humor has become implicit (check out the hilarious names of Uberworld towns, for example) rather than explicit, while continuing to explore serious themes with impeccable Discworld logic, and the trend continues here.

Brimming with Pratchett’s trademark wit, a yarn with a serious point made with style and elegance.

Pub Date: March 18, 2014

ISBN: 978-0-385-53826-8

Page Count: 384

Publisher: Doubleday

Review Posted Online: Feb. 18, 2014

Kirkus Reviews Issue: March 1, 2014

Categories:
Next book

THE HOUSE IN THE CERULEAN SEA

A breezy and fun contemporary fantasy.

A tightly wound caseworker is pushed out of his comfort zone when he’s sent to observe a remote orphanage for magical children.

Linus Baker loves rules, which makes him perfectly suited for his job as a midlevel bureaucrat working for the Department in Charge of Magical Youth, where he investigates orphanages for children who can do things like make objects float, who have tails or feathers, and even those who are young witches. Linus clings to the notion that his job is about saving children from cruel or dangerous homes, but really he’s a cog in a government machine that treats magical children as second-class citizens. When Extremely Upper Management sends for Linus, he learns that his next assignment is a mission to an island orphanage for especially dangerous kids. He is to stay on the island for a month and write reports for Extremely Upper Management, which warns him to be especially meticulous in his observations. When he reaches the island, he meets extraordinary kids like Talia the gnome, Theodore the wyvern, and Chauncey, an amorphous blob whose parentage is unknown. The proprietor of the orphanage is a strange but charming man named Arthur, who makes it clear to Linus that he will do anything in his power to give his charges a loving home on the island. As Linus spends more time with Arthur and the kids, he starts to question a world that would shun them for being different, and he even develops romantic feelings for Arthur. Lambda Literary Award–winning author Klune (The Art of Breathing, 2019, etc.) has a knack for creating endearing characters, and readers will grow to love Arthur and the orphans alongside Linus. Linus himself is a lovable protagonist despite his prickliness, and Klune aptly handles his evolving feelings and morals. The prose is a touch wooden in places, but fans of quirky fantasy will eat it up.

A breezy and fun contemporary fantasy.

Pub Date: March 17, 2020

ISBN: 978-1-250-21728-8

Page Count: 352

Publisher: Tor

Review Posted Online: Nov. 10, 2019

Kirkus Reviews Issue: Dec. 1, 2019

Next book

ASSASSIN'S APPRENTICE

At Buckkeep in the Six Duchies, young Fitz, the bastard son of Prince Chivalry, is raised as a stablehand by old warrior Burrich. But when Chivalry dies without legitimate issue—murdered, it's rumored—Fitz, at the orders of King Shrewd, is brought into the palace and trained in the knightly and courtly arts. Meanwhile, secretly at night, he receives instruction from another bastard, Chade, in the assassin's craft. Now, King Shrewd's subjects are imperiled by the visits of the Red-Ship Raiders—formidable warriors who pillage the seacoasts and turn their human victims into vicious, destructive zombies. Since rehabilitating the zombies proves impossible, it's Fitz's task to go abroad covertly and kill them as quickly and humanely as possible. Shrewd orders that Fitz be taught the Skill—mental powers of telepathy and coercion possessed by all those of the royal line; his teacher is Galen, a sadistic ally of the popinjay Prince Regal, who hates Fitz all the more for his loyalty to Shrewd's other son, the stalwart soldier Verity. Galen brutalizes Fitz and, unknown to anyone, implants a mental block that prevents Fitz from using the Skill. Later, Shrewd decrees that, to cement an alliance, Verity shall wed the Princess Kettricken, heir to a remote yet rich mountain kingdom. Verity, occupied with Skillfully keeping the Red-Ship Raiders at bay, can't go to collect his bride, so Regal and Fitz are sent. Finally, Fitz must discover the depths of Regal's perfidy, recapture his true Skill, win Kettricken's heart for Verity, and help Verity defeat the Raiders. An intriguing, controlled, and remarkably assured debut, at once satisfyingly self-contained yet leaving plenty of scope for future extensions and embellishments.

Pub Date: April 17, 1995

ISBN: 0-553-37445-1

Page Count: 368

Publisher: Spectra/Bantam

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: March 1, 1995

Categories:
Close Quickview