by V.E. Schwab ‧ RELEASE DATE: Aug. 2, 2011
Lexi’s late father taught her that witches are as good, bad and various as humans, so she trusts the witch sisters who live...
This highly atmospheric debut crackles with tension and has a shivery horror tang.
None Lexi’s late father taught her that witches are as good, bad and various as humans, so she trusts the witch sisters who live at the edge of her village; unlike most of the sullenly insular villagers, she doesn’t blame a lurking stranger when children start disappearing. Each night, a village child hears the wind singing a tune and climbs out the window to play on the moor, vanishing before morning. Early on, the text is highly descriptive of the setting, dedicating almost too many words to the heathery moor hills and the wind that “sang me lullabies. Lilting, humming, high-pitched things, filling the space around me so that even when all seemed quiet, it wasn’t.” Soon, however, the wind and moor descriptions become retroactively crucial, weaving themselves into the content of the plot. As a mob mentality unfolds in the village, tracker Lexi works harder and harder to defend the stranger and find the children. Part mourning and healing tale, part restless ghost story, the strengths here are Lexi’s sophisticated characterization (strong, sad, fiercely protective) and the extraordinary sense of place.Pub Date: Aug. 2, 2011
ISBN: 978-1-4231-3787-0
Page Count: 288
Publisher: Hyperion
Review Posted Online: June 20, 2011
Kirkus Reviews Issue: June 15, 2011
Share your opinion of this book
More by V.E. Schwab
BOOK REVIEW
by V.E. Schwab
BOOK REVIEW
by V.E. Schwab ; illustrated by Manuel Šumberac
BOOK REVIEW
by V.E. Schwab
by Lauren Roberts ‧ RELEASE DATE: Nov. 7, 2023
A lackluster and sometimes disturbing mishmash of overused tropes.
The Plague has left a population divided between Elites and Ordinaries—those who have powers and those who don’t; now, an Ordinary teen fights for her life.
Paedyn Gray witnessed the king kill her father five years ago, and she’s been thieving and sleeping rough ever since, all while faking Psychic abilities. When she inadvertently saves the life of Prince Kai, she becomes embroiled in the Purging Trials, a competition to commemorate the sickness that killed most of the kingdom’s Ordinaries. Kai’s duties as the future Enforcer include eradicating any remaining Ordinaries, and these Trials are his chance to prove that he’s internalized his brutal training. But Kai can’t help but find Pae’s blue eyes, silver hair, and unabashed attitude enchanting. She likewise struggles to resist his stormy gray eyes, dark hair, and rakish behavior, even as they’re pitted against each other in the Trials and by the king himself. Scenes and concepts that are strongly reminiscent of the Hunger Games fall flat: They aren’t bolstered by the original’s heart or worldbuilding logic that would have justified a few extreme story elements. Illogical leaps and inconsistent characterizations abound, with lighthearted romantic interludes juxtaposed against genocide, child abuse, and sadism. These elements, which are not sufficiently addressed, combined with the use of ableist language, cannot be erased by any amount of romantic banter. Main characters are cued white; the supporting cast has some brown-skinned characters.
A lackluster and sometimes disturbing mishmash of overused tropes. (map) (Fantasy. 14-18)Pub Date: Nov. 7, 2023
ISBN: 9798987380406
Page Count: 538
Publisher: Simon & Schuster
Review Posted Online: Sept. 9, 2023
Kirkus Reviews Issue: Oct. 1, 2023
Share your opinion of this book
More About This Book
by Margie Fuston ‧ RELEASE DATE: March 19, 2024
Come for the forbidden romance and interpersonal machinations rather than the titular Games.
Bly’s world is filled with vampires, witches, and humans like herself.
Vampires and witches live under an uneasy peace, but for two weeks each year, they play the Revenant Games. During this time, humans can choose a side, try to capture a member of the opposing faction, and claim a reward: The witches will raise someone from the dead, while the vampires will grant you immortality. Bly enters in hopes of winning her sister Elise’s resurrection. During preparations for the Games, however, Emerson, her best friend and crush, receives a death curse from a witch that can only be cured if he attains immortality. The two team up, playing for both sides in an attempt to save both Emerson and Elise. But when they capture a vampire called Kerrigan, and Bly’s feelings for him get complicated, she faces difficult decisions. This book’s real draw is the abundant drama between the players. The Games themselves mostly feel like walks through the woods punctuated by occasional battles, and the explanation for the witches’ and vampires’ incentives to risk their lives is unconvincing, making the overall setup feel contrived. Fans of traditional vampires will enjoy the book’s portrayal of these velvet-wearing creatures, however. The abrupt ending sets things up to be continued in a possible sequel. Bly is cued white; Emerson has dark brown skin, and supporting characters bring diversity in skin color and sexual orientation.
Come for the forbidden romance and interpersonal machinations rather than the titular Games. (Fantasy. 14-18)Pub Date: March 19, 2024
ISBN: 9781665934411
Page Count: 416
Publisher: McElderry
Review Posted Online: Dec. 6, 2023
Kirkus Reviews Issue: Jan. 1, 2024
Share your opinion of this book
More In The Series
More by Margie Fuston
BOOK REVIEW
BOOK REVIEW
BOOK REVIEW
© Copyright 2025 Kirkus Media LLC. All Rights Reserved.
Hey there, book lover.
We’re glad you found a book that interests you!
We can’t wait for you to join Kirkus!
It’s free and takes less than 10 seconds!
Already have an account? Log in.
OR
Trouble signing in? Retrieve credentials.
Welcome Back!
OR
Trouble signing in? Retrieve credentials.
Don’t fret. We’ll find you.